purchasevasup.blogg.se

Medieval total war 1 byzantine units
Medieval total war 1 byzantine units









medieval total war 1 byzantine units medieval total war 1 byzantine units

Hmmm.Well, with 3 missile cav it's easy to get mixed up in their names.

#Medieval total war 1 byzantine units how to#

Originally posted by Inardesco:You don't know how to use cavalry? Shame on you.īyz army without vadarotai->not a good Byz army Early game the faction can appear weak but as you develop your facilities you have access to a varied choice of strong units. I advise you to quickly take Sofia and seriously develop your barracks and stables there asap. Also Byzantine (heavy) infantry are recruitable from cities. Byzantine spearmen are ok in the early game but will need to be replaced as the game goes on. It's a good stop gap measure unitl you build the appropriate stables that are required to access heavy cav. BTW, Alans are very quick and are great for pursuit and can catch almost all other cavalry. What is the situation with the byzantine starting army, They seem to be really quite weak but i'm not sure - I usually play western countries and so the more 'exotic' units (looking at you cavalry. Both units Armenian heavy cavalry and Alan light cavalry are solid reliable units.

medieval total war 1 byzantine units

The nearest merc cav units can be hired in the Nicaea region. If you feel you really need additional heavy cavalry then good mercenary cavalry units can be recruited in Asia Minor. To get around this you can group generals together in armies and recruit mercenaries. I suppose one of the biggest problems in the early game is not being able to recruit any heavy cavalry as you don't have the proper stables and unlike Western factions they are not automatically available from lower level castles. I understand were you're coming from as it's a bit of a culture shock when you first start playing as the Byzantines after playing the Western factions. * 3 units of your own choosing - Artillery/spear/mercenaries. Use the Missile cav to weaken the enemy from afar, preferrably from behind the enemy, and then charge in with the heavier units.Ī well balanced Byzantine army would consist of Spearwall Pikes walk faster than normal units while Spearwall Halberds walk slower than everything. 2-handed Swords run at one level slower than 1-handed Sword/Axe/Mace units. These guys can kill from a distance and then put up a nice fight in melee.Ĭoncerning the cavalry, Byzantines have access to heavy, light and missile cavalry and are one of the factions, next to Turkey and Egypt that lend themselves well for fielding an all cavalry army due to the different units available. A unit's starting armour governs the specific speed - up to and including Padded are Fast, Light and Heavy Mail units are Normal while armour from 8 up are Slow. The Byzantine Archers (3rd tier) are only better in the melee and defence department. Trebizond Archers come with 9 missile attack which is pretty good for a 2nd tier archer. Yes, their spear infantry are mediocre at best but the rest of their forces are pretty strong. Constantinople has access to ballista towers right from the start and with a couple of buildings can already recruit heavy sword infantry. You don't know how to use cavalry? Shame on you.Īs for Byzantines forces, they're not weak.











Medieval total war 1 byzantine units